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Staff stories: part two- our development team

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Meet our Development Team

This is the second instalment of our staff stories series. This time, we spoke to a few members of our development team to find out what goes into making the games for the magic table 360. We wanted to hear about their experiences and what motivated them to work with Social-Ability.

We start with:

Ash, our lead developer, on the beginnings…

“I was the first developer to join the Social-Ability team. The first moment that I saw the magic table 360, I knew we had something special. I had never done any game development for people with cognitive challenges before. I was determined to learn how. This team is one of the best teams that I have ever worked with.”

Ash continues:

“I did not have any first-hand experience with dementia, but the team were able to guide me. I combined what they had taught me with my own development skills, and soon after, we had started putting some games together.”

Ash finishes by talking about his experience with the client-developer experiences:

“The first time I saw one of our clients play with the games, I couldn’t believe the emotion that I felt. It was out of this world! Seeing someone truly interacting with what we had created brought a tear to my eye. In recent months, the development team has expanded. We all work collectively to create new and engaging games for the magic table 360.”

Kieran, our full-stack developer, on his progress…

” I joined Social-Ability back in September 2020, and have really enjoyed it! The team are really relaxed and easy to get along with, which is great. I’ve noticed a huge improvement in my skillset since I started working here.”

Kieran adds:

“This is the first developer role I’ve been in where I feel like I’m making a big difference to someone’s life.”

Sam, our games and service software developer, on why he chose Social-Ability…

“Social-Ability has given me the opportunity to develop new skills. I also wanted to work in an incredibly friendly and supportive environment, which is most definitely the atmosphere here at Social-Ability.”

Sam continues:

“I’ve been given the change to create games which are used to help other people’s lives and experiences. Helping those with dementia and improving the bonds with carers and families is truly fulfilling.”

Sam opens up about his role outside of the development team:

“Further, part of my role is to talk to those using the magic table 360 and answer any questions that they may have whilst using it. I am also part of another team which personally checks the quality of each unit before it is sent to the customer. We want to make sure that they get the best quality possible.”

Sam adds:

“Social-Ability has opened my eyes to what I can further learn and improve upon. I have already taken this in my stride, and will continue to do so through the future.”

Not a member of the Happiness Programme?

The Happiness Programme is a first-of-its-kind initiative helping to change the lives of people living with cognitive challenges. We use interactive light technology to provide meaningful activities for residents and patients in care homes and care settings.  For more detail on what the Happiness Programme is and how it’s helping care venues across the UK, visit our getting started page.

Alternatively, jump to our dementialearning disability and NHS pages for more specific detail on how it’s helping care homes like Barchester and HC-One as well as hospitals and local authorities such as St George’s Hospital, London and Westminster and South Kensington Council.

For anything else, you can contact us here too.

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